
const Net_Actor_initMembers = Game_Actor.prototype.initMembers;
Game_Actor.prototype.initMembers = function () {
    Net_Actor_initMembers.call(this);
    this._passiveSkill = [];
}

class Net_Skill {
    constructor(data) {
        this._id = 0;
        this._type = "";
        this._level = 1;
    }
}